Dissidia Final Fantasy: Opera Omnia Shinryu Quests with Sephiroth Part 7

Dissidia Final Fantasy: Opera Omnia Shinryu Quests with Sephiroth Part 7

The Shinryu fights (level 300; currently the hardest kind of fight in the Dissidia Final Fantasy: Opera Omnia (DFFOO) mobile game) in this post feature Sephiroth from Final Fantasy VII as part of the team lineup.

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Table of Contents

  1. Sephiroth info
  2. Freya info
  3. Shinryu Quests List
  4. Red Comet Shinryu Quest
  5. Conclusion

Sephiroth from Final Fantasy VII

My Sephiroth from Final Fantasy VII (#ad) is Level 90 and Crystal Level 90. His 15cp, 35cp, Ex, LD, and BT are fully MLB. His Ex is at Ex+ 3/3 or Purple. His Burst weapon has been upgraded to BT+ 3/3 or Green.

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Seph’s currently equipped with a Level 5/5 Greatsword Ultima Weapon (UT). His High Armor’s been upgraded to Blue. All of his Boards have been completed. He has his Bloom Stone.

He has 3 Attack 108 with Max Brave 330 Artifacts and 3 Attack 108 with One-Winged Angel Boost★★ (Raises INT BRV, MAX BRV, ATK, DEF by 5% if HP is MAX at start of last wave) Artifacts.

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Sephiroth is equipped with the following A Spheres:

  • Edgar Roni Figaro’s (from Final Fantasy VI) Debuff Power

Increases BRV damage dealt by 10% while an enemy is debuffed

  • Cloud Strife’s (from Final Fantasy VII) Critical Power

Raises BRV damage dealt with critical hits by 10%

  • Vayne Carudas Solidor’s (from Final Fantasy XII) Broken Power

When attacking target afflicted with Break:
• Increases BRV damage dealt by 10%

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I talk more about this in other posts, but I’ve been using Sephiroth for Lufenia (level 200) and Lufenia+ (level 250) quests basically ever since I got his LD and BT even back when he wasn’t that good at all. I’d like to keep using him even for Shinryu quests.

Freya Crescent from Final Fantasy IX

My Freya Crescent from Final Fantasy IX is Level 90 and Crystal Level 90. Her 15cp, 35cp, Ex, and LD are fully MLB. Her Ex is at Ex+ 3/3 or Purple.

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Freya’s High Armor has been upgraded to Blue. All of her Boards have been completed. She has her Bloom Stone. I’ve unlocked her Force Enhancements up to Level 10.

She has 3 ATK 108 with Dragon Knight of Burmecia Boost★★ (Raises party’s MAX BRV, ATK by 5% with active buff) Artifacts.

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Freya is equipped with the following RF Spheres:

  • Yang Fang Leiden’s (from Final Fantasy IV) Critical Attack Boost Up Shorter RF A Sphere

When dealing critical hit:
• Raises own MAX BRV and ATK by 4% for 3 turns
*Does not stack with same sphere

  • Maria’s (from Final Fantasy II) HP Heal Base Attack All Shorter RF C Sphere

After recovering HP:
• Raises party’s INT BRV, ATK by 2% for 3 turns

  • Hope Estheim’s (from Final Fantasy XIII) Buff Success Attack Boost All Shorter RF D Sphere

After granting buff:
• Raises party’s MAX BRV, ATK by 2% for 3 turns
*Does not stack with same sphere

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Freya is a support and healer with pretty good buffs and auras. She can also deal pretty decent damage. Her LD allows her to leap or fly up into the air where she can evade basically anything.

Until her next turn, every time a char moves, she’ll automatically follow that up with an attack of her own. She’ll also battery and heal the party. On her next turn, she’ll do an attack before landing back on the ground.

Shinryu Quests List

So far, I’ve been able to use Sephiroth in the following Shinryu fights:

  1. A Long, Long Road (Story Act 3 Chapter 8, Part 1) Shinryu Quest
  2. Wrapped in Kindness (Intersecting Wills) Shinryu Quest
  3. Infinite Possibilities (Story Act 3 Chapter 8, Part 2) Shinryu Quest
  4. Six-Warrior Quests Area 1 Shinryu Quest
  5. Comfortably Uncompromising (Intersecting Wills) Shinryu Quest
  6. Dauntless Defender (Defender Z Raid) Shinryu Quest
  7. World of Illusions Divine: Odin Shinryu Quest
  8. Gentle Fist Shinryu Quest

I talk more about these fights in other posts.

Red Comet Shinryu Quest

Also known as Red Comet SHINRYU. This fight has 1 wave with 2 enemies, the Crystal Armors.

Red Comet is a global-original event. The Shinryu quest that came with it can be really difficult. For starters, it’s near impossible to use the current best Force weapon on this stage.

The Force weapon in question belongs to Kam’lanaut from Final Fantasy XI. With the proper setup, it’s possible to get a really high HP damage bonus when using his FR.

This requires an enemy to be launched while they are paralyzed. Your DPS should also be dealing ice damage and the rest of the party needs to participate in these launches.

You can’t do any of that on the Red Comet Shinryu quest though because the Crystal Armors are immune to launches and they have a 100% BRV damage resistance to all elements except for holy and non-elemental BRV damage.

They are immune to Freeze and other such debuffs that prevent action. They are also immune to turn deletes and delays, including via breaks.

As the force gauge of the enemies increases, the brave gain, turn rate, and max brave of your chars will decrease. This goes as high as -80% brv gain, -50% turn rate, and -300% max brave once the enemy’s force gauge reaches 80%.

Once the force gauge of the enemies reaches 100%, one of the Crystal Armors will warp their turn to the front and gain a total of 3 instant turns.

The enemies will then get 5 turns of force time with the following effects: they will retain 50% of their brave every time they use an HP attack, they will regen 50% of their max brave after their turn, and they’ll use an attack that lets them recover from break and deal single target HP damage unless their recast bar is fully charged in which case they’ll use their recast ability instead.

Once the enemies drop down to 49% HP, they will warp their turns to the front and get a total of 3 instant turns. This will not trigger during a char’s BT phase or inside a summon but it will happen immediately afterwards.

For this fight, my team was Freya, Sephiroth, and Gabranth (Noah fon Ronsenburg) from Final Fantasy XII with Odin as my summon. My Calls were Prishe’s from Final Fantasy XI, Raijin’s from Final Fantasy VIII, and Seymour Guado’s from Final Fantasy X.

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Instead of the usual take x or less amount of HP damage mission, this one wants us to clear this fight using at least 1 Green Crystal char. Good thing both Gabranth and Sephiroth can fulfill this mission requirement.

Gabranth is also synergy for this fight. Have Gabranth’s 15cp, 35cp, Ex, FR, and LD fully maxed out. Missing his Burst weapon.

All of his Summon Boards have been completed. He has his Bloom Stone. Bought his High Armor and Realized it to 0/3. He also has triple perfect Artifacts and 1 RF Sphere.

Unlocked parts of his Character Enhancement Boards, particularly the tiles that would give me his LD Call and LD extension passive. Also unlocked his Force Enhancements up to Level 3.

Gabranth can debuff enemies and battery the party. He deals decent enough damage although he’s definitely more of a debuffer with a bit of support than a DPS.

Brought Gabranth because I need a Force weapon for this battle. Too bad neither Freya nor Sephiroth have one yet. At least Gabranth’s FR actually has pretty good synergy with Sephiroth.

Gabranth’s FR has the following force time effects:

  • HP damage bonus +30% when party member inflicts Break
  • HP damage bonus +15% when party member selects attack on debuffed enemy

Sephiroth inflicts a gold-framed debuff called Cellular Erosion whenever he uses his LD. Gold-framed debuffs can never be cleansed no matter what.

One of the effects of Seph’s BT+ is that it will set the brave of all enemies to 1 for 4 turns. As long as said enemy isn’t immune to delays via break, then it’s possible to just keep on breaking and pushing their turns back until Sephi’s BT+ effect ends.

I have a Level 5 of 5 Spear Ultima Weapon that’s currently equipped to Kain Highwind from Final Fantasy IV. Removed that Spear from Kain and gave it to Freya for this quest to further boost her damage.

A few turns after the fight started, decided to quit so I can unlock the rest of Freya’s Force Enhancements up to the max Level of 30.

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Didn’t do this before because the resources needed to do this is still really scarce. That’s also why I didn’t bother to get all of Gabranth’s Force Enhancements.

Don’t know how long I’ll keep using Gabranth. Besides, I don’t even have his BT. But at least I have all of Freya’s weapons and I did Blue her High Armor and even completed all of her Boards and such already.

Plus, Freya’s a support and a pretty good one at that so I’m more likely to use her often enough when compared to Gabranth who isn’t as fully built.

This fight sucks. Absolutely hate it. Maybe if I’d brought different chars here, it wouldn’t be so bad. But I want to run Sephi through this quest. And my next best Force weapon after Kam’lanaut’s that could work with Seph as my main DPS is Gabranth’s.

The Crystal Armors love to give themselves framed buffs which is annoying. I do have Seymour’s LD Call which can dispel all buffs but that can only be used once.

Raijin’s LD Call will render all HP damage to 0 for like 2 turns so that helped me with the force attack of the enemies. His and Seymour’s Calls can inflict some debuffs too while Prishe’s Calls can increase the damage dealt by its Caller.

The Crystal Armors getting and retaining a lot of brave during their force time was annoying to deal with too, especially when they also end up being able to move multiple times in a row.

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Freya really needs to be up in the air while this is happening so she can break or, at the very least, reduce the brave of the enemies and battery and heal the party.

If Freya isn’t up in the air when the enemies turn warp, then it’s basically game over which was what happened on my first run. Should have summoned a turn or 2 ago but I miscalculated.

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The Crystal Armors dropped down to 49% HP while I hadn’t been able to get Freya to jump yet. So the enemies warped their turns and kept on attacking, causing one of my chars to die. Eff!

On my next try, I dropped Raijin’s and Prishe’s Calls and brought in Balthier’s (Ffamran mied Bunansa) from Final Fantasy XII and Faris Scherwiz’s (Sarisa Scherwil Tycoon) from Final Fantasy V instead.

Faris’s Calls inflict a lot of framed debuffs while Balthier’s Calls dispel buffs.

Initially, I thought this try was going pretty well. I borrowed a friend support Kain and I brought him in when I activated Sephiroth’s Burst+ phase. Kain can also fly up into the air like Freya. He deals more damage than her, especially since he also has a BT but he can’t heal or battery the party.

So while Sephi was in his BT+ mode, Freya and Kain were up in the air and dealing off-turn damage every time Seph moved.

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After Sephiroth’s Burst+ phase ended, spammed Kain’s LD, which is instant turn rate, so I could get Gabranth back in the field. Had Gabranth use his Force ability then a few turns after that, I got a message that “an unexpected error has occurred. Please make sure you are connected to the internet before trying again.”

There was a whole bunch of numbers after that message. Had no choice but to restart the fight after checking on my wi-fi. This was really freaking annoying and frustrating, especially when it happened again not long after I started the fight again. Argh! WTF is going on here? Eff this fight.

Tried again and, thankfully, there were no more connection errors. Faris’s Calls helped in keeping the enemies from buffing themselves. If they do manage to buff themselves, then at least I have Balthier’s Calls and Seymour’s LD Call to dispel those buffs.

By turn 30, I’d already used up my Odin summon, the friend support Kain that I borrowed, and Sephiroth’s BT+ phase.

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Had also activated Gabranth’s FR. Currently have 1 turn of my force time left and the HP damage bonus was at 445%. It was Sephiroth’s turn. His BT+ effect just ended a turn or 2 ago. 

The Crystal Armors were down to 48% and 55% HP. Their force gauge was currently at 52.0%. In retrospect, shouldn’t have used Gabranth’s FR yet. Should have waited until the force gauge of the enemies was at a really low number before using Gabranth’s Force ability. 

Because that max brave down aura was really annoying. Without it and even the brave gains down aura, my chars could have dealt more damage.

Still, I thought things were going well enough seeing as the enemies only had around half of their health remaining or thereabouts.

But the next time my force gauge charged back to 100%, ended up doing it again. Had Sephiroth use his BT+ finisher then had Gabranth use his Force ability. This time the force gauge of the enemies was at 74.0%.

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Ugh. Really shouldn’t have used Gabranth’s FR yet. If I’d just waited until the force gauge of the enemies went down to 0, would have been able to deal more damage and maybe the fight would have ended already. 

As it was, after my second use of Gabranth’s Force ability, can’t use it anymore even if my force gauge charged back up to 100%.

The fight was far from over though. The health bars of the Crystal Armors were down to the red but they still felt so freaking tanky. It still took forever to lower their HP without being under the effects of a char’s force time.

As if that wasn’t bad enough, my chars nearly died to the attacks of the enemies while their force time was up. Can only be glad that they didn’t actually die.

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And thanks to Freya, was able to get everyone back to full health soon enough. But still. This quest was now such a slog to get through. Basically just kept on spamming everyone’s skills, hoping the battle would just end already.

Unfortunately, that didn’t happen before the Crystal Armors got their force gauge to 100% again. One of them warped to the front of the turn order. Their target was Freya.

If only she was currently up in the air. Was all out of uses of Freya’s LD though. Her LD would instantly give her 3 stacks of her overhead buff. This will allow her to instantly fly up into the air. 

Since I can’t use her LD anymore, have to wait for like 3 turns before getting her overhead buff to max stacks. Right now, she has 2.

The Crystal Armor attacked Freya. To my surprise and relief, the attack missed. The next attack didn’t miss though. The enemy was still targeting Freya. She provides party-wide Last Stand though so when the attack hit Freya, her HP just dropped to 1.

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If the Crystal Armor just targeted someone else next – but no. Of course, he ended up targeting Freya again. And of course, the attack didn’t miss this time.

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Which means I gotta start all over again. Argh! Was so close already. The Crystal Armors were already down to 4% and 6% HP. Sigh. Eff this fight!

For my next try of this Shinryu quest, my team was Sephiroth, Freya, and Gabranth with Odin as my summon. My Calls were Seymour’s, Faris’s, and Yuffie Kisaragi’s from Final Fantasy VII.

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Yuffie’s Calls can dispel buffs while also inflicting debuffs.

In previous runs, I’d been borrowing a friend support Kain then having him and Freya fly up into the air to deal off-turn damage during Sephiroth’s BT+ phase. Without an active force time though, this barely put a dent on the health bars of the enemies.

Also, I’d end up spamming Kain’s instant turn rate LD soon after the end of Sephi’s BT+ mode so he’d leave already. Wanted Gabranth back so I can use his Force ability while the effects of Seph’s BT+ was still up.

This was a waste though. I could have kept Kain in the field longer so he could have helped deal more damage. 

And it would have been better to activate Sephiroth’s Burst+ phase while under the effects of a char’s Force ability.

So on this try, decided to borrow a friend support Tidus from Final Fantasy X. Tidus’s FR has the following force time effects:

  • HP damage bonus +30% when party member acts with instant turn rate (excluding consecutive attacks from Burst mode)
  • HP damage bonus +15% when party member selects attack on debuffed enemy

Sephiroth doesn’t have any moves that are instant turn rate other than his Additional Ability which he’s never using inside his BT+ phase. So he was never able to increase the HP damage bonus by 30%.

The enemies were already afflicted with a lot of debuffs though so Sephi was able to get the 15% HP damage bonus every time he attacked during his BT+ mode.

When I brought in Tidus, had him use his BT+ finisher and his FR ability. Also ended up having him use his LD and Ex.

By the time I activated Sephiroth’s Burst+ mode, the enemies were down to 74% and 72% HP. Their force gauge was at 22.1%.

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Have 7 turns of force time left and the HP damage bonus from Tidus’s FR was currently at 237%.

Had Sephi use his Ex on his previous turn so when I activated his Burst+ phase, he has a free skill.

By the time Seph was about to cast Heaven’s Light, his finishing Burst+ move, the enemies were down to 52% and 56% HP. Have 1 turn of force time left and the HP damage bonus was at 327%.

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Sephi was able to deal 37576589 total HP damage during his Burst+ mode.

Gabranth returned soon after since I’d already used up all of the turns I had with Tidus. Still had to wait for my force gauge to charge back to 100% again though before I could use Gabranth’s Force ability.

Before that happened, the enemies got to go in their force time. Made sure to wait until the force gauge of the enemies was really low before activating Gabranth’s FR.

By turn 46, the Crystal Armors were down to 18% HP and their force gauge was at 15.7%. Have 1 turn of my force time left and the HP damage bonus was at 464%. Also have 1 turn of Seph’s BT+ effect left.

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Afterwards, was once again back to waiting for my force gauge to charge to 100% again.

When I summoned Odin, the enemies were down to 5% and 6% HP and my force gauge just got back to 100%. The force gauge of the bosses was at 10.4%.

As soon as it was Gabranth’s turn, had him use his Force ability already. Soon, the enemies were down to 1% HP. Have 8 turns of force time left and the HP damage bonus was at 184%.

It was Sephiroth who dealt the killing blow, finishing off both enemies at the same time and ending the battle on turn 57.

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Got the score and all the other mission requirements. So glad to finally be over and done with this fight. 

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Really hated this quest but at least I was able to get through it and even got to make Sephi work here. Bringing in that friend support Tidus and using his FR really helped.

Conclusion

So, what about you? Which chars did you use to complete these Shinryu quests? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.

Notes:

  • screenshots are from my Dissidia Final Fantasy: Opera Omnia game account
  • originally published on my main Tumblr blog on Nov 4th, 2022 9:38:19pm

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